May 06, 2024  
2022-2023 Academic Catalog 
    
2022-2023 Academic Catalog [ARCHIVED CATALOG]

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CPSC 430 - 3D Game Programming


Credit Hours: 3

Examines the basic issues in 3D rendering and collision detection and associated algorithms, suitable for programming a 3D game engine. Students explore data structures used for 3D games. Basic artificial intelligence techniques used in games are also covered in the context of a 3D game engine.

Prerequisite: CPSC 320 , MATH 230  



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